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*#*Pugilist - "Fisticuffs Of Fury"!@!

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Final Fantasy XIV - A Realm Reborn

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*#*Pugilist - "Fisticuffs Of Fury"!@!

Hey guys idiotstunt here and as you know my recent catalogue which is Final Fantasy XIV is going on and i am providing you with information that will help you to choose the best among all others and a better output will be shown in the form of kills and many others. Well this guide is basically based on a character of this game and is none other than PUGILIST. Well lets get started:-

ABILITIES

Ability

Level

TP Cost

Usage

Recast/Duration

Combo

Raptor Punch 

1

1000

Disciplines of War

10 sec.

None

Delivers a melee attack. Damage increased when executed from in front of the target. Puts the caster in raptor form(This has been replaced in a newer build) 

True Strike

2

None

All

2.5 sec / -

None

Attack with 170 potency. Can only by down in Raptor Form. Changes casters form to Coeurl Form 

Snap Punch

4

1500

Pugilist

2.5 sec / - sec

None


Delivers a melee attack. Chance to inflict Stun when executed from behind the target.(This has been replaced in a newer build) 

Second Wind

6

250

All

45 sec

None


Restores 15% of your Maximum HP.

Concussive Blow

10

1500

Disciplines of War

30 sec / 30 sec (blind)

Combo Action: Pummel

Combo Bonus: Increased damage.


Delivers a melee attack. Chance to inflict Blind when executed from the right or left of the target.(This has been replaced in a newer build)

Blindside

14

None

All

60 sec / 60 sec

None


Makes your next attack a critical hit when executed from behind the target. Does not affect auto-attacks or spells.(This has been replaced in a newer build)

Haymaker

18

250

Exclusive

5 sec

None


Delivers a melee attack. Can only be used immediately after evading an attack. Chance to inflict Stun.(This has been replaced in a newer build)

Fists of Earth

22

None

Exclusive

10 sec

None


Converts your attacks into earth attacks and grants a bonus to physical defense. Effect fades upon reuse. MP is consumed while effect is active. Cannot be used simultaneously with Fists of Fire.

Sucker Punch

26

1000

Disciplines of War

15 sec

Combo Action: Pounce

Combo Bonus: Chance to increase Absorb MP effect(This has been replaced in a newer build).


Delivers a melee attack. Absorbs MP when executed from the right or left of the target(This has been replaced in a newer build).

Demolish

30

1500

Disciplines of War

30 sec

Combo Action: Pounce

Combo Bonus: Dispels an effect(This has been replaced in a newer build).


Delivers a Melee attack

Fists of Fire

34

None

Exclusive

10 sec

None


Converts your attacks into fire attacks and grants a bonus to attack power. Effect fades upon reuse. MP is consumed while effect is active. Cannot be used simultaneously with Fists of Earth.

Aura Pulse(The Name of This Ability has changed)

38

1500

Exclusive

40 sec / 30 sec (slow)

Combo Action: Pummel

Combo Bonus: Chance to inflict Slow.


Delivers a melee attack to nearby enemies.

Taunt

42

None

Exclusive

60 sec / 5 sec

None


Temporarily focuses the target's attacks on you.

Howling Fist

46

3000

Exclusive

80 sec

Combo Action: Demolish

Combo Bonus: Increased damage.


Delivers a melee attack. Accuracy increased when executed from the right or left of the target.(This has been replaced in a newer build)

Simian Thrash

50

2000

Exclusive

80 sec

Combo Action: Concussive Blow

Combo Bonus: Increased damage(This has been replaced in a newer build).


Delivers a ninefold melee attack with low damage(This has been replaced in a newer build).

 


 

TRAITS

Name

Level

Description

Enhanced Physical Attack

8

Increases attack power by +8.

Enhanced Evasion

12

Increases physical evasion by +8.

Enhanced Physical Accuracy

16

Increases physical accuracy by +8.

Enhanced Second Wind

20

Increases HP restoration of Second Wind by 25%.

Enhanced Blindside

24

Adds a physical attack bonus to Blindside based on INT.

Enhanced Featherfoot

28

Increases MP restored by Featherfoot by 25%.

Enhanced Physical Crit Damage

32

Increases physical critical attack power by +10.

Enhanced Fists of Earth

36

Increases physical defense bonus of Fists of Earth by +5%.

Enhanced Physical Attack II

40

Increases attack power by +10.

Enhanced Fists of Fire

44

Increases attack power bonus of Fists of Fire by 5%.

Swift Taunt

48

Reduces Taunt recast time by 15 seconds.

 

QUEST - ABILITIES

Ability

TP Cost

Recast/Duration

Combo

Shoulder Tackle

None

60 sec.

None

Delivers a charging attack. Chance to inflict Stun when target has no enmity towards you.

Spinning Heel

None

120 sec.

None

Adds kick to auto-attacks. Damage of auto-attacks is reduced. Cannot be used simultaneously with Hundred Fists.

Fists Of Wind

None

10 sec.

None

Converts your attacks into wind attacks and grants a bonus to movement speed and weaponskill recast times. Effect ends upon reuse. MP is consumed while effect is active. Cannot be used simultaneously with Fists of Earth or Fists of Fire.

Dragon Kick

2000

60 sec.

Combo Action: Sucker Punch

Combo Bonus: Chance to render target unable to use weaponskills.

Delivers a twofold melee attack.

Hundred Fists

None

900 sec.

None

Temporarily increases auto-attack speed. Cannot be used simultaneously with Spinning Heel.

 


 

So here I end with my guide Iw ill be back. Till then Cheers! @IDiotstunt



idiotstunt posted at 2013-07-06 19:47:12


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